{"id":201,"date":"2015-08-31T20:55:54","date_gmt":"2015-08-31T23:55:54","guid":{"rendered":"http:\/\/www.aerendel.ca\/photography\/?p=201"},"modified":"2015-08-31T20:55:54","modified_gmt":"2015-08-31T23:55:54","slug":"game-development-screen-shot-of-the-day-more-stuff-about-that-cave","status":"publish","type":"post","link":"http:\/\/www.aerendel.ca\/photography\/game-development-screen-shot-of-the-day-more-stuff-about-that-cave\/","title":{"rendered":"Game Development Screen Shot of the Day &#8211; More stuff about that Cave &#8211;"},"content":{"rendered":"<div id=\"attachment_202\" style=\"width: 974px\" class=\"wp-caption alignright\"><a href=\"https:\/\/i0.wp.com\/www.aerendel.ca\/photography\/wp-content\/uploads\/2015\/08\/StillWorkinOnTheCave.png\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-202\" data-attachment-id=\"202\" data-permalink=\"http:\/\/www.aerendel.ca\/photography\/game-development-screen-shot-of-the-day-more-stuff-about-that-cave\/stillworkinonthecave\/\" data-orig-file=\"https:\/\/i0.wp.com\/www.aerendel.ca\/photography\/wp-content\/uploads\/2015\/08\/StillWorkinOnTheCave.png?fit=1918%2C787\" data-orig-size=\"1918,787\" data-comments-opened=\"0\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"StillWorkinOnTheCave\" data-image-description=\"\" data-image-caption=\"&lt;p&gt;After doing extensive work to get the cave to look right we messed around with &amp;#8216;painting it&amp;#8217; because some of the colours were supposed to indicate the presence of minerals and possible gems, and after all it was supposed to be part of another world, a parellel dimension inside the game &amp;#8211; a place you can get to visit or stay in after you learn how to find and activate the portals &amp;#8211; which happens as a result of a quest. A wizard type teaches you how to recognize and activate the portals. &amp;#8212; We still did more &amp;#8216;landscaping&amp;#8217; inside the cave after the colors made a few &amp;#8216;glitches&amp;#8217; obvious, we worked the &amp;#8216;erosion tools&amp;#8217; to get rid of most straight up and down cliffs and pulls some stalactites down and pushed other back up when they were blocking the pathways through the cave. ~~~ TaleRocker&lt;\/p&gt;\n\" data-large-file=\"https:\/\/i0.wp.com\/www.aerendel.ca\/photography\/wp-content\/uploads\/2015\/08\/StillWorkinOnTheCave.png?fit=1024%2C420\" class=\"size-large wp-image-202\" src=\"https:\/\/i0.wp.com\/www.aerendel.ca\/photography\/wp-content\/uploads\/2015\/08\/StillWorkinOnTheCave.png?resize=964%2C395\" alt=\"Inside a very colorful cave in a 3D game world.\" width=\"964\" height=\"395\" srcset=\"https:\/\/i0.wp.com\/www.aerendel.ca\/photography\/wp-content\/uploads\/2015\/08\/StillWorkinOnTheCave.png?resize=1024%2C420 1024w, https:\/\/i0.wp.com\/www.aerendel.ca\/photography\/wp-content\/uploads\/2015\/08\/StillWorkinOnTheCave.png?resize=300%2C123 300w, https:\/\/i0.wp.com\/www.aerendel.ca\/photography\/wp-content\/uploads\/2015\/08\/StillWorkinOnTheCave.png?w=1918 1918w\" sizes=\"auto, (max-width: 964px) 100vw, 964px\" \/><\/a><p id=\"caption-attachment-202\" class=\"wp-caption-text\">After doing extensive work to get the cave to look right we messed around with &#8216;painting it&#8217; because some of the colours were supposed to indicate the presence of minerals and possible gems, and after all &#8211; it was supposed to be part of another world, a parellel dimension inside the game &#8211; a place you can get to visit or stay in after you learn how to find and activate the portals &#8211; which happens as a result of a quest. A wizard type teaches you how to recognize and activate the portals. &#8212; We still did more &#8216;landscaping&#8217; inside the cave after the colors made a few &#8216;glitches&#8217; obvious, we worked the &#8216;erosion tools&#8217; to get rid of most straight up and down cliffs and pulled some stalactites down and pushed others back up when they were blocking the pathways through the cave. ~~~ TaleRocker<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p> <a class=\"continue-reading-link\" href=\"http:\/\/www.aerendel.ca\/photography\/game-development-screen-shot-of-the-day-more-stuff-about-that-cave\/\"><span>Continue reading<\/span><i class=\"crycon-right-dir\"><\/i><\/a> <\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[24,3,23,25,17,22,26,1,9],"tags":[],"class_list":["post-201","post","type-post","status-publish","format-standard","hentry","category-aerendel-the-game","category-game-development","category-game-world","category-insights","category-screen-shots","category-the-game","category-things-you-dont-see-every-day","category-uncategorized","category-weird-stuff-that-might-be-interesting"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6x3zN-3f","_links":{"self":[{"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/posts\/201","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/comments?post=201"}],"version-history":[{"count":1,"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/posts\/201\/revisions"}],"predecessor-version":[{"id":203,"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/posts\/201\/revisions\/203"}],"wp:attachment":[{"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/media?parent=201"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/categories?post=201"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.aerendel.ca\/photography\/wp-json\/wp\/v2\/tags?post=201"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}